Dja Guata Porã exhibition, Museu de Arte do Rio, 2017-8.
David Hall, TV Interruptions: The Installation, 1971. Comparison of real installation (Installed at Museum of Modern Art - MUMOK, Vienna, 2010) and VR simulation. Model by Sang Hun Yu (© University of Dundee/Estate of David Hall).
Polivisão XLIV X4 (Maurício Salgueiro, mixed media, undated) - access in augmented reality
David Hall, TV Interruptions: The Installation, 1971. VR setup at Besides the Screen Conference, Kings College, London, 2018 (© Adam Lockhart).
Digital animation of the skeleton of the bird Rhea americana, based on kinematic study.
Perceptions of the real in museums run the risk of creating a reality of fragmented discourses that, when removed from their original context, prevent us from perceiving an another reality, entirely diverse from our own, building a distorted image of the "other".
Making of sculptures from the rubble of house demolitions at Vila Autódromo (© Luiz Claudio Silva / Museum of Removals collection).
untitled (Levino Fanzeres, oil on agglomerate, undated) - access in augmented reality
Centro Cultural Banco do Brasil - Rio de Janeiro, 2011.
Assembling displays for the Introduction to the Third World installation at CCBB-RJ, 2011.