Museums

Museum without Walls

Museum without Walls

Museum without Walls

Centro Cultural Banco do Brasil - Rio de Janeiro, 2011.

David Hall, TV Interruptions: The Installation, 1971. VR setup at Besides the Screen Conference, Kings College, London, 2018 (© Adam Lockhart).

Dossiers, Magazines, and Reports

David Hall, TV Interruptions: The Installation, 1971. Original installation plans (© Estate of David Hall/University of Dundee).

Subway (Norton, acrylic on wood, 2002) - access in augmented reality

Escadaria Maria Ortiz (Raphael Samú, screen printing on paper, 1981) - access in augmented reality

Aerial view of Vila Autódromo before demolitions (© Luiz Claudio Silva / Museum of Removals collection).

Third World encyclopedia.

The Kremer Collection VR is a virtual reality museum dedicated to the exhibition of physical artworks. It was developed by the Moyosa Media studio to host digital replicas of the Old Dutch masters’ paintings that integrate George and Ilone Kremer’s art collection.

Even though they are frequently loaned to exhibitions all around the world, the works in the Kremer collection never had a public gallery of their own. The virtual environment creates a possibility for the pieces to be appreciated together, mediated by their owners’ audio commentary.

The replicas have been made using photogrammetry, a 3D scanning technique that enables the reconstruction of volumes and visual textures in high fidelity. The museum building, in turn, was specially projected by an architect and modelled in hyperrealist fashion. It attempts to reproduce the ideal conditions of encounter with the artworks in a sumptuous space familiar to the art public.

Drawing from the expertise of the Kremer Collection VR project, Moyosa Media has been working on solutions for web-based virtual galleries that do not require the use of VR headsets in order to expand audience access to this form of exhibition experience.

Kremer Collection

Ongoing