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Museum without Walls

Museum without Walls

Museum without Walls

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Centro Cultural Banco do Brasil - Rio de Janeiro, 2011.

Dja Guata Porã exhibition, Museu de Arte do Rio, 2017-8.

The digitization of the Bendegó meteorite with the HandySCAN 3D was done in several parts that were digitally merged.

Macrophallic amulter recovered from the fire at the National Museum (© LAPID).

Perceptions of the real in museums run the risk of creating a reality of fragmented discourses that, when removed from their original context, prevent us from perceiving an another reality, entirely diverse from our own, building a distorted image of the "other".

Some other Espírito Santo Art Museum.

Non-space I (the degrading idea of home) - This work seeks to displace and reformulate the social aspect of the WebVR space. Employing verticality, mirroring as well as dislocation of the voice and images of viewer inhabited avatar bodies, it teases out other possibilities of social interaction to be explored. Concept and realization: Commonolithic.

The Space Expanding Room: AFAAB in VR - The virtual Ant Farm Antioch Art Building is a digital space constructed from 1971 archival architect’s drawings. In this virtual space, avatars can meet, chat, graffiti, attend events, and make art, just as students were once able to interact in the real space, before it was abandoned in 2008. An AFAAB production. Concept, curating, and direction by Catalina Alvarez and Liz Flyntz. Construction and design by Ty Clapsaddle.

© The Kremer Museum

Map of the Third World's south-southeast island, 2011.

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